{
  "_readme": [
    "Tuning for Combat Zones & Bosses (docs/wiki/combat/combat-bosses.md).",
    "Owner-edited. null = undecided; illustrative:true = shape, not commitment."
  ],
  "combat_islands": [
    { "id": "skeleton_zone", "world_tier": "T1", "theme": "undead", "zone_boss": "sky_skull", "illustrative": true, "note": "Sky Skull Reach arena floats above the zone; matches data/world-islands.json entries" },
    { "id": "desert_island", "world_tier": "T2", "theme": "ancient_desert", "zone_boss": "adathan_tomb_boss", "npc_town": true, "illustrative": true }
  ],
  "zone_bosses": [
    { "id": "golem", "island": "deep_caves", "designation": "group", "variants": null, "illustrative": true, "note": "defined in mining-caves canon; listed for the taxonomy" },
    { "id": "sky_skull", "island": "skeleton_zone", "designation": "group", "variants": null, "illustrative": true },
    { "id": "adathan_tomb_boss", "island": "desert_island", "designation": "solo", "entrance": "quest_flag_reserved", "variants": null, "illustrative": true }
  ],
  "mini_bosses": {
    "spawn_triggers": ["lair_elite", "kill_count", "timer", "bait_item"],
    "note": "kill counts spawn encounters, never gate players (D-COMBAT-BOSSES-02); per-zone rosters land in the content pass"
  },
  "world_bosses": {
    "spawn_triggers": ["schedule", "server_goal", "summon_item", "regional_kill_threshold", "admin"],
    "contribution_scoring": null,
    "note": "full V1 trigger set (D-COMBAT-BOSSES-04); scoring shape is an open question"
  }
}
